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Nautilus

Date

January 2023

Location

Bath Spa University

Project type

Prototype

Role

Lead Programmer and QA Testing

A group project back in Bath Spa. We needed to come up with a game concept surrounding 1 of 3 themes. The theme we chose was greenwashing - which is when a company or orginisation make false or misleading claims about their environmental impact.

So we decided on a planet harvesting game where the player had to gather all the resources as efficiently as possible on a level.

I helped come up with creative solutions to sell the 'greenwashing' with ideas such as using 'positive reinforcement' using a message feature telling the player how well they are doing. However the written narrative was telling a different story from the visual story telling of the planet slowly decaying. Which is meant to make the player feel like they're being lied to.

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