Daniel Ingram

Greetings!
I'm Daniel, currently a final year Game Dev Student at Bath Spa University. I have 4 years experience in Unity as well has handful of other skill such as Maya and Unreal. I found my passion for perfection during my time here, and I'm currently seeking a job in Game Quality Assurance Testing. Without striving for perfection, we enable interruptions to our immersions in the games we love.
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I also believe teamwork is vital in any situation, a car struggles to run on just 3 wheels after all. Which is why I make it my duty to make sure everyone in the team feels like their needs are met, and have a say in matters. So that they can focus on focus on delivering the best experiences in games.
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"The goal of a tester is not to find bugs, it's to validate that the software meets the requirements." (Rex Black)
Perfection is a journey without a clear destination. It's a pursuit we all embark on, seeking to improve our lives one step at a time.
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Games, however, are finite. They begin as concepts, evolve into projects, and are crafted into complete experiences before they reach the end of their life cycle.
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Yet, even though a game has an endpoint, the pursuit of perfection doesn’t have to stop there. We can strive for excellence right up to the very finish.